Arte di Typh
Painting, C++ Programming, 3D Engines, Opengl, Music, FL Studio and more...
martedì, dicembre 22, 2015
Map 2 model...
Convert a map to a model.
This will be used in the engine.
The originals will be used as brushes collisions.
Creating a map:
Editing and save as map:
Exporting map to ase model:
Compile the map and test
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